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(+2)

I liked the idea you were going for, but I had some issues in the game that prevented me from having a lot of fun.

  • no explanation (I assume WASD was all movement there is)
  • Audio only plays while moving
  • in the molecule level, i could not move the drop fast enough to collect the molecules.

I would have love if you embraced the loop and restart the level after the molecules. Add a “round score” and let the player optimize it.

(+1)

i made the music only play while moving to make the player just move more i wanted to game to have a fast gameplay  unlike the water drop falling and in the ocean the cloud moved kinda slow and yeah your right next time i will make sure to put in a tutorial i just didnt have the time thx for your feedback