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I really like how you combined the rhythm of the combat with the drinking mechanic, it gives the game such a distinct feel. The idea of building your own “drink build” to affect your abilities is clever and adds a fun layer of strategy. The way the game loops back when you fail but still lets you progress through breaking the addiction cycle fits the theme very well. I did find some moments where the hitboxes felt a bit tricky to read, but overall the gameplay is smooth and the personality shines through. Great job creating a unique and memorable experience!

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Wow, thank you so much for sharing you thoughts in detail. You are making my day :D

I am eager to try again next year ^^