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(+1)

I really liked to artwork, and the movement and sword swing felt nice. No bugs when I played it.  As always with game jam games, It doesn't feel right demanding more content from devs who probably didn't sleep well all weekend, but I'm gonna do it anyways: I wish the game had more mechanical personality (like timing a dash with a swing deals double damage and extra knockback, or that knocking an enemy into another enemy deals knockback damage, or you. can knock enemies of the stage, or the stage had holes in it you could fall in, etc). It's a simple game, but I think you did a great job with the time you had.  

Thanks for the kind words, I did want to add powerups, but time caught up with me. :D