I really liked the style of the game, in such a short period of time we got an excellent concept that can be perfectly improved with new content, since now it is a bit monotonous, but this does not interfere with the game at this stage
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Thank you very much!
We had so many ideas for how to expand on the loop we unfortunately just couldn't add in time for the jam. Like recursive consequences for being caught. (I.E. if you're seen while taking out the target as one spy, police get called and you have to avoid them as the next spy, etc.)
It's definitely something we want to expand upon at some point.
I appreciate the feedback and the kind words!