Wow that art style is crazy cool! Do you guys have a breakdown of the material you used for the terrain somewhere? I imagine it's not super complex but I can't tell how you did it by looking at it
Viewing post in SysEval: Iteration Protocol jam comments
Hey! I know it's been a while since the jam, but after it finished, our team decided to continue working on the game over the summer and flesh out a lot of the features that we didn't have time to make due to deadline constraints. One of the things we ended up doing was giving the game a pretty big visual overhaul, and we recently put up a dev log about the extent of our changes. Feel free to check the game out again if you have time!
