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Interesting concept. I enjoyed it, the controls are intuitive and smooth. I think it will be fairer if colliding with the walls crashes the car as it otherwise allows for wall hugging to slow down. Or maybe a countdown timer would prevent players from abusing that too.

There was some debate about adding a timer or a pace car, but in the end, it felt hard enough even without that.  If you go slow on one lap, you have to deal with your slow self on the next one anyway.  The later levels experiment with some alternate solutions.