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At first I didn't get it, but the fact that you have a limit amount of days really is the glue that holds the mechanics together. It gives you and incentive to make the most of every day. Greate stuff. But the lack of feedback when you do something and the fact that the monk changes direction when you go left/right bring down the game a little.

Couldn’t agree more about the monk and the movement. Thank you so much for the solid feedback it truly is appreciated and most importantly thank you for trying my game and saying anything at all!