Love the art, love the concept! The game is fun to engage with, which is the most important thing.
I couldn't help but feel like every round just came down to keeping my inventory near full and dropping stuff as it came in. The first few opponents I was very careful in picking my team, thinking about synergies ("victim, jalopy, nuke, and stun/censor/photo/fan. I'll slow down their advance, let my cannon fodder feed my favor while the nuke clears the board to make up for my lack of offense!"). At a certain point, though, I realized that none of that really seemed to be as important as just dropping things mindlessly to flood the board and winning with numbers. I found that my eyes were on my inventory the entire time, and practically never on the stage itself, or even the favor bar.
Super exciting entry! If there had been 3 times as many opponents I probably would have played them all. The 20 minutes I spent playing flew by