Hello! I very much enjoyed playing your game. The in introduction level took me a bit to figure out I could hit the switch again and that the machine needs every slot to be filled but once I understood that everything else in the game was more or less intuitive. On the puzzles where there were a lot of steps the comment of the gnome really helped to just experiment. the puzzles seem to be crafted in a way in which you never have to undo too many steps which greatly helps the enjoyment of the game. The explosion of certain combinations is peek comedy and helps keeps from getting to lost in the puzzle. The comments of the little gnome guy on the factory lore also do a lot for making the game feel like its own little world, not just a puzzle game . Anyway after it all I only have one question. why does the factory need a large blue hexagon?