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(+1)

Great job on your first full game!

First, for anyone who plays this after me, some notes that weren’t in the description:

  • The things you are slotting in, are abilities (like jump, toggle platforms, grapple)
  • Once slotted, press space to start the game
  • Jump ability activates on space, toggle happens automatically, and grapple is LMouse

For feedback: Obviously the stuff I put above should have been in the description or in game somehow – I almost reviewed the game as broken because I couldn’t figure out how to start.

Also, it wasn’t obvious how to play. Making some simple levels that are beatable in a few seconds that force you to use the abilities before you need to start layering them (jump into grapple) is a good way to teach the player.

All that aside however, I do really like the main mechanic. I have seen a few games where you slot abilities in a timeline, but its rare where you get to activate them yourselves. Sorta makes it like a tactics platformer. Its a little rough around the edges, but there’s something cool in there.

Great job making a full game! Don’t take my feedback too negatively, you should be very proud of making this in 3 days!

Thank you for playing. I added what you said to the description on the page. I agree totally about the short levels at the beginning. I ran out of time and ended up making the levels in the last couple hours of the jam so didn’t have time.