All of the controls felt great – I the aiming joystick and flight stick really added something to the feel of the game vs just using something like arrow keys; loved that.
From a gameplay perspective, it felt like it mostly just came down to swapping life support out whenever you could afford it to keep things powered. I wish I understood better why my fuses were blowing (I get i was using too much power, but it wasn’t clear what my power usage would be).
I also wish that the Loop aspect was a little more apparent in the game. The circuits sub-system was basically just a “which elements do you want on” panel.
That all being said though, its clear a lot of work went into this. It played well, looked great, and was an interesting overall idea. Great job!
