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In terms of games I've played in this game jam, this might be one of my favorites.

Original, not so much, but Fun-- 100%. I love these kind of games, and the movement and shooting felt very satisfying. I think the game would benefit to having alternate/worse options than damage, since I just built enough damage to quickly clear all of the mobs every time, it felt like as long as you could aim it wasn't that hard. I think having other enemy types or challenges would make it more fun, but overall, really fun submission!

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Thank you for the  articulated feedback! I 100% agree with it. As my first game jam I have learned a bunch of stuff for next time, and if I was to make this a full game I would definitely implement your suggestions, maybe mix up the upgrade options each time and have a random selection to prevent the player from boosting too quickly! Thank you!