In terms of games I've played in this game jam, this might be one of my favorites.
Original, not so much, but Fun-- 100%. I love these kind of games, and the movement and shooting felt very satisfying. I think the game would benefit to having alternate/worse options than damage, since I just built enough damage to quickly clear all of the mobs every time, it felt like as long as you could aim it wasn't that hard. I think having other enemy types or challenges would make it more fun, but overall, really fun submission!
Viewing post in Loop of the Dead jam comments
Thank you for the articulated feedback! I 100% agree with it. As my first game jam I have learned a bunch of stuff for next time, and if I was to make this a full game I would definitely implement your suggestions, maybe mix up the upgrade options each time and have a random selection to prevent the player from boosting too quickly! Thank you!