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(2 edits)

Troubleshooting: Finish Button Not Activating

👉 Temporary workaround: If you’re experiencing this issue now, please try placing a small pixel block inside the design box to re-enable the button.

Sorry for the current issue where the Finish Button may not activate properly! My original intention was to ensure that the design box must contain at least one graphic element. To achieve this, I used OnTriggerEnter() to enable the button and OnTriggerExit() to disable it. However, when the player removes the last object from the box, this logic fails, and the button doesn’t reactivate as expected.

I plan to fix this after the Jam by adding a counter to more accurately detect whether there are still graphics inside the design box.

Thank you so much for your understanding and support 🙏