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(2 edits) (+1)

Thank you! I tried to introduce behaviors one at a time with the progression of the levels, but yeah I can see what you mean. I wonder what the most visually appealing/not noisy way to indicate the gravity of the thing you're holding is. Could I ask what level(s) you got softlocked in?

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I didn't actually get softlocked, it's just something I realised could happen, but level 6 is a good candidate for likely softlocks. I noticed this fairly early and kept testing boxes in doorways so they wouldn't float off too far. It's not too much of an issue since you included a reset button though.

Also maybe the position the player is holding the box could change depending on the gravity? Like if the player and box have opposite gravity the box is positioned above the player's head, and otherwise it's around their torso.

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Oh that's a cool idea! It's definitely more natural than putting an intrusive UI indicator. Also, I'm not sure I see any way to softlock in level 6? Unless you somehow manage to put the box down next to the goal, but I'm not sure that's possible.

I went back to test it and you seem to be right.

I didn't realise that the box fell through the underside of the thin platforms, so I thought it was possible to get it stuck on one of those.