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(+1)

I really like the concept. But a few things do hinder me from enjoy the game. The meteor's hitbox is just too small, and most of the time the click doesn't register. The "orbiting for point" is cool, but there's pretty much no defensive option, and I do have to quickly flick the meteors out to get some room to loop a single one :)) Maybe find a way to apply defending into the looping part too? Lastly, I guess the meteor has random damage right, which cause me to lose a pretty good run with a single meteor or two. 

Overall, seems like your first game ever on itch, keep it up!

(+1)

The click worked okay in the game engine, but I also noticed the WebGL version is inconsistent. I probably should have made the click register for longer and/or used a circle cast instead of ray cast 😅

The damage is velocity- and rotation-speed based. I wanted to add a tips system in-game, but ran out of time.

Thank you for playing and for the constructive criticism!