This would have slapped with a little extra time to cook. Such an amazing concept and I love the eerie vibe that the character controller and perspective grants. Despite a little out of bounds adventure, and not being able to see the full screen you got me excited. If you could speed up movement (auto dice rolling) also gave enemies dice roll movement and slapped on a new gimmick (perhaps you now collect special dice of different sizes with extra effect) if some time to simmer I'd be addicted.
Legit, continue on this creative vision. I'd be happy to help a little bit too!
Viewing post in Dicebound Loop (GMTK Game Jam 2025) jam comments
I think I might continue to work on this. I contemplated whether to do the "AutoRoll to move thing" and I didn't really do enemy movement because of the time constraints. I had a HUGE list of upgrades I wanted to implement, stuff like magic/range upgrades and stuff too. When I get the time I want to return to this.