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(+1)

"Hit me metal man, I can handle it!"  - not my computer

Fun production value but couldn't really figure out how to get out of the starting area unfortunately. My guess is that I needed to punch something to launch myself up the wall? But my screen froze when I did this and I died :(

Hey, due to how Godot engine works, the shaders compile when the particles first appear, causing massive lag. But after the effects have run once, they should perform much better.

The main mechanic is chain-punching through enemies to move fast and cross pits.