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We're aware the sensitivity is too high, also we have issues with colliders he objects they're attached to. We'll try to push out a separate build (not intended to be judged) within the next few days on this account. Just in case anyone's curious to see what else this game had to offer

A lot of these issues were relatively simple things that we wish we could've caught if we had just a bit more time. such is the nature of game jams though