Had a really fun time! A bit overwhelming at first, but in a good way, it’s quite easy to experiment with the controls, and when I got the gist of it it became really awesome. Handbrake mechanic and grass/dirt interactions really did it for me. Main issue was that it took me a while to understand that the blue lines showed me the objectives, and even so sometimes I would commit to finding one but it is super far away. Also, game runs fine but the performance takes a huge hit after using the "new game" feature. The aiming while driving is quite hard, even after some practice I would miss the items when I’m not under pressure, but I like a challenge so I wouldn’t say it’s bad.
-1 in creativity because I think this does not fit the theme.
Overall really good work! Probably really fun against humans (gave me agar.io vibes).
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Thank you! Yeah I had a loop in there at some point but it was too boring so I put in terrain generation lol (do some donuts and you have a loop!). I really wanted to put in webRTC multiplayer (I might after the jam), but I burned up too much time trying to keep the AI from driving into walls.
Thank you for the tip about the new game option tanking performance. That was there for the windows build, after the jam I'll pull that off the web build, starting a new game can just be refreshing the page.