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Fun movement once you take the time to learn it. I wish the levels made more use out of the recursion mechanic though, as that feels like the games standout feature.   With that said,  I still spent an afternoon trying to beat the author time and it was a lot of fun! 

(+1)

Yeah when I started making the levels, I was sort of wrestling with how powerful your movement should feel contrasted with the recursion because the recursion becomes more powerful the more powerful you are.

If I had like one more day I was thinking up a stage goal type where you have to gather multiple objectives while the recursion can pick them up too- so that i can make the challenge balancing using the recursion for platforming vs getting the objectives but that's just game jams