I enjoyed your game. It was a clever idea to repeat the same levels but add new traps. It was somewhat nice because you remember the steps from the last version and could apply them to the new version plus new actions you had to learn. While I did like the dragging mechanic having the origin only on the back wall made the game difficult when the player was far away from the back wall, having them on both sides or the celling would fix this i think. The art also created a great atmosphere.