I love the art design in this game. It's minimalist but it's very fun, and accomplishes exactly what it sets out to. I felt like grabbing the items sometimes felt a bit less smooth than I would have wanted: Maybe a larger hit box, and a click and drag, rather than click, unclick, then drag function would have helped. Anyway that's just my personal gripe most likely. Your game has creative puzzle structure to it, it feels complete exactly the way it is, but it also feels like there are lots of things you could add to it to make it a larger project, if you so chose.