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(+1)

Quite the silly game, and I like how you took the theme 

Something I noticed is that the opportunities to tell this man "ew" and get score is very RNG based, and while that does make chasing a high score hard, in theory you can have a game with not a single point opportunity and that would be extremely silly

Thank you! 
I had different ideas and direction for the game, but sadly, the time left dictated most of the direction.