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I had a lot of fun with this! You do a lot with a very minimalist art style, and basic gameplay: It's impressive how you were able to very carefully piece together a few small things to become more than the sum of their parts. The gameplay loop was very interesting. I'm not sure if this is an issue with the game, but I didn't see any sort of game over screen or anything after I had beaten all the available levels, it just got me to redo the levels lol. It would have been nice to have a game over screen or such, because I had kept playing a couple more levels because I thought maybe it was going through the previous levels, with a new twist of some sort, but I didn't notice any differences. I think the one criticism that I might have is that the challenge from a couple levels seemed to come more from the execution (because of timing difficulties), rather than from the puzzle itself, which was quite basic. For a lot of platformers this is fine, but for this game, I felt the actual character movement was somewhat unsatisfying and slow, so when I was stuck replaying the same portion of the level several times, it became frustrating fast. If I were you I would definitely continue developing this game, it is a really fun idea!