Thank you for the feedback! I was very hesitant in adding an ending, partly because the fishing system took surprisingly a long time to implement, leaving less time for other stuff. And also partly because I felt like an ending would break the "loop". I was really trying to go for the experience of playing the game to be the part of the loop theme, therefore as long as the player is playing the game they will essentially loop. I think the theme also felt more relaxed as the majority of games do have an inherent "gameplay loop" that could just fit the theme.
Either way I appreciate the kind words and glad you enjoyed the vibes and atmosphere as that is something I put most of my emphasis on!