This is a charming little game with a concept that's kind of heartbreaking if you really think about it. I think you can gleam a lot from environmental storytelling, like how the player has to repurpose a satellite dish for shade and how generally rundown everything looks. The ending is also rather bittersweet in my opinion. I do wish the game was longer, but it's not a big deal considering we all only had 96 hours to make our games. Well done :)