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Haha I was wondering if anyone would be able to make it out of the level. One of the major things for us moving forwards is to refine the controls and physics a lot more while still keeping a little of the weird physics in it.

Thanks for responding! I absolutely loved the game's art style and think it would be a great game to play with friends (when CoVid-19 ends)! I really wish that it could possibly have a mobile port, or have controller support. I am full-heartedly looking forward to what the game will be like after release!

Also, I forgot to include this, I really hope that you guys can make the animations more fluid in the full game, as the jump can seem really jarring. I also found 2 bugs: 1. You could basically double jump if your parter was higher than you and you have a wall near you; and 2, your partner will start spinning in the area with the ropes unless he moves or you go down with him.


Note: Was replaying this game a bit like a speedrun and just found out the blocks at the end don't have collision. Cheeky.

(+1)

Thanks, yes we found those bugs too, just didn't have time to fix. There was a point where they could infinitely jump if they were touching!

Haha yup we had to force the player down as we didn't have time to add more level.