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Thanks for trying it! I want to explore the game's playability through more complex reward mechanics. If time allowed, I would have designed it to gradually unlock crops by achieving objectives – that would probably make the onboarding experience much smoother. Unfortunately, time was tight during this game jam.ヾ(・ω・`。)

That definitely sounds like it would have helped, but yup. Game-Jam time is a very limited resource! ^^