I like puzzles. I didn't like the puzzles here, they felt too obvious (and the word input one took too long because it didn't consider capitalization). Sadly the puzzles were the only gameplay here.
The only tip I have is, if you're going to write that eloquently, you need a stronger editing pass to catch typos and inconsistencies (e.g. Laurence being called Laurene often), otherwise the dev just reads as pretentious (which I have no further reason to think is the case).