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The level design is super clean and taught me the mechanics effectively.  The levels just get better and better!  I had to stop and think for each one, and it was satisfying to make a plan and execute it!  I liked seeing a vertical loop section in the last level and immediately understanding what would happen there without needing to reach it yet.

I also appreciate the clever diagonal corners in some of the rooms, probably to avoid boxes getting stuck there.  It was almost like a tiny hint that I'd need to push the box off in that direction.

I feel all warmed up and ready to dive into more of these puzzles--so sad that it was already over, but excellent work!

Thank you so much! Despite me making games for several years, this was my first ever platformer, so I'm glad you liked it. I wish I'd had enough time to get around to polishing the game and giving it an art style. And yes, that's what I intended the diagonal corners to be used for! Thanks for playing!