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(+1)

Very cool idea, but I think it could be more intuitive. Like I wanna design efficient routes but I can't choose the direction as I'm rotating the globe. Also redirecting airlines is a bit tedious. The visuals are fun and I love the physicality of trying to figure out how the planes won't crash into each other etc.

Thanks for your feedback! Yeah, you're right, I need to find a way to display more useful information to the player (maybe a mini-map or a preview "You'll collect item1, item2, item3 on this route") because right now it relies on memory and intuition as you see just a small part of the route...