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Thanks for your feedback. We appreciate it. 

Glad you liked it despite its flaws. Yeah, this was the first top down game we made and we definitely learned a lot of dos and don'ts when creating one. You bring up a lot of important design fundamentals and we'll definitely take it under advisement.

Little tangent, but when playtesting we thought about a parry mechanic but we didn't have the time to implement it. If we ever expand it that's definitely going into the player kit.