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This was neat! I started by just attempting to gather parts, but I lost almost instantly since the required score started scaling pretty quickly. On my second attempt I realized I needed a stopgap before I could start building up better loops. Eventually I got to a triple-nested for loop with the interior one being:
for j in range(1, b)
    score = score * score * score * b
where b was my other var I was growing in the loops. I was concerned that looping in range 1 -> 1.16b would take forever, even with SPD:BRRR, but I did get to the mathematical overflow, which was exciting. Well done!

It's great to hear you got to fiddle around with the minimal "meta", that's what I was hoping people would get to!
Haha that's a crazy loop I didn't even get to in playtesting, nice job! My napkin calculations say that a 1.16b long loop should take around 115 days, so it's a good thing you hit the overflow :D