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(+2)

It's a neat puzzle game but there are a lot of soft locks.

what do you mean soft locks? that it gets too dificult for the skill? or that there are lock that can be overcomed that shouldn't?

(+1)

Yes we tried implementing a rewind system however it was out of scope for this jam unfortunately so we just went with a level reset system!

That would have been pretty cool! Possibly making the reset a little more clear to the player? Otherwise still, good job!