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I like the idea, it's a kind of faster simpler (hence more immediate) Kerbal Space Program. It's quite tricky, but after a few utter failures I was able to get to a minute and a half before crashing. I had almost full fuel, but kinda fell into the sun... Damn those intersectional orbits!

It's very complete for a jam game. You've got smooth controls, graphics, sound effects, status UI, high score table... That's great time management right there.

I'd like to be able to tune the ship. Turn speed, thrust power vs fuel usage etc. Lots of potential here.

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Thank you so much for the time and valuable feedback! Now that I have a little time to breathe, I will be looking to incorporate some ship tuning into the mix. Something to spend all that hard-earned space junk on. :)