I like the idea, it's a kind of faster simpler (hence more immediate) Kerbal Space Program. It's quite tricky, but after a few utter failures I was able to get to a minute and a half before crashing. I had almost full fuel, but kinda fell into the sun... Damn those intersectional orbits!
It's very complete for a jam game. You've got smooth controls, graphics, sound effects, status UI, high score table... That's great time management right there.
I'd like to be able to tune the ship. Turn speed, thrust power vs fuel usage etc. Lots of potential here.