Nice submission! Wish learning Godot was as easy to learn as spam clicking my keyboard. I liked all the different quirks and options of this game: changing the music, watching TooYube (great game by the way) and generally clicking around.
That being said, the general focus, or objective, of the game was a bit unclear. Am I just supposed to click 100 times, then 250 times, etc. etc.? The gameplay, while fun to mess around with in the moment, just felt unfocused and purposeless.
While the main goal wasn't clear for me, I certainly enjoyed many aspects of the game. Changing the music was a great feature to add, and the art is certainly consistent and intuitive. The UI makes sense, is polished, and is also generally consistent throughout all the different menus.
Maybe more tutorial would have helped explain the goal of this game better. Nonetheless, I still enjoyed playing. Congratulations on your submission! 😄