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🕐 GONE IN 60 SECONDS

A dragon lord will destroy the world in exactly 60 seconds.

You have 60 seconds to stop him. When you fail, you loop back in time... but there's a twist:

  • 🗡️ You keep your knowledge and unlock new weapons
  • 💔 Your health carries over - no healing between loops
  • ⚡ Enemies get stronger every loop you survive

The Inverse Roguelike

Unlike traditional roguelikes where you get stronger, here the enemies evolve:

  • Loop 2: +20% detection range
  • Loop 3: +15% movement speed
  • Loop 4: Burst fire + 20% damage
  • Loop 5+: Dual combat mode & scaling buffs

⚠️ Known Issues (Game Jam Build)

  • Menu Navigation: Must use keyboard and Enter for menu navigation
  • Reset Button: May occasionally cause crashes - save progress frequently
  • Display: Starts in fullscreen mode (not intended - can be changed in pause menu)
  • Input: Some controller inputs may not work as expected

🎮 Controls

  • ESC - Pause Menu
  • WASD - Move
  • Left Tab - Aim mode
  • Right Arrow Keys - Adjust FOV
  • C, F, V, Space - Combat abilities
  • Mouse - Camera control and targeting

💡 Tips for Playing

  • Watch the Enemy Buffs display (top-right) to see current threats
  • Your health bar shows accumulated damage - play carefully!
  • Time pressure increases as you progress - don't get caught off guard
  • If you encounter bugs, try restarting the game rather than using reset

Every loop is a race against time and your own deteriorating health. How many loops can you survive before the enemies become unstoppable?

Built with Unity DOTS for GMTK 2025