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(+1)

Very cool concept, couple minor points such as the possibiltiy of spawning on top of a previous run and immediately loosing, but a vibe, and an interesting take on the theme.

(2 edits)

Glad you enjoyed it!

we tried to counter this by giving the cars 0.5 sec of intangibility on spawn, but yeah, realistically this is the game being thrown together at the last sec by multiple people on different sides. Given more time I'd like to imagine I could have a more permanent level/code solution.