noted! :) i wanted to add more chaos by taking away that choice but in retrospect it definitely made the game frustrating at times, thank u for the feedback!!
Viewing post in lunar loops jam comments
np! Also, if you want to keep that mechanic, it wouldn't hurt to have a little white outline indicator around the molecule that the player is going to pick up. It might be better than just clicking. I feel like accidentally pushing the molecules out of orbit when trying to pick them up is part of the gameplay