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(+1)

Good concept, this was very challenging!

It took me a second to realize that defeating enemies extends your timer, even though I have the same mechanic in my submission lol.

I might be revealing how much suck after a few tries, but is it impossible or is there a trick to this?

The grapple and attack mechanics felt pretty fluid, I would suggest reducing the hitbox on the character a bit to make dodging bullets more forgiving.

Nice work!

(+1)

Thank you for the review!
Using the attack to gain iframes to dodge straight through the bullets is the intended method for most enemies, along with baiting out attacks to dash through the side of enemies, but I don't think I really conveyed that you were supposed to do that very well given the short timeframe.