Something about this just isn't tweaked quite right. I stuck it out for a really long while, to the point that I got over some of the unintuitive nature of the controls, but I had to quit as my ability to see a path to the objective diminished. Whether it's the speed of the game, the constraints of the levels, or the size of the catch area, I simply could not navigate the more treacherous paths effectively. There also appears to be a delay which is difficult to compensate for.
Presentation and basic mechanics are very well realized. I just couldn't get over the hump and came away a bit frustrated.