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It's not a bad idea, but this doesn't really stick out to me as distinct from any other visual novel, the "time-loop" aspect really isn't present within the narrative. I also don't think a robber would so quickly turn to violence, and I'm not really sure why my correct choice was the best one.

Thank you for playing my game. It's the first "visual novel" jam game I've made. It's a genre I don't play (ever) but it was the only thing it occured to me with the little time I had (I only made it in the last 48 hours because of my real life job).