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(+2)

I love the mystery vibe. The idea of pattern recognition is pretty cool too!

It was a bit challenging as there was sometimes a lot of corrupted blocks in a pattern, so it was easy to mistake a sequence of correputed block as a correct pattern, and having trouble to properly know which blocks were corrupted. But it might just be me.

All in all I had a wonderful time playing.

Thanks a lot for the feedback. To be honest, level design is a big challenge for me in the making of this game, the difficulty indeed should be toned down

(+1)

I found the challenge of trying to figure it out by trial and error fun too!