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(1 edit) (+1)

wow what a neat concept! a solid puzzle game concept - could see it evolving into something great, makes me think of a 4d fez ;)

the theming is very minimalistic but gives  a really neat sci-fi vibe, music's fun and a good fit. the writing in the description is cool too, you could add some of that to the game itself.

only complaint is i had some technical issues with slowdown and the pause menu popping up at every level

amazing!

(+1)

Thanks a ton! Really appreciate you checking it out — 4D Fez is honestly a perfect comparison 

Fun fact: the original idea was actually set in a research facility where you’d shift between alternate timelines to solve puzzles — same space, slightly different realities. It was less maze-like and more about noticing subtle changes. I had to scale it down a lot due to time, but the sideways-looping mechanic survived!

The sci-fi vibe was kind of accidental, to be honest — mostly just a result of me not having many assets 😅 But I’m glad it still came through in a cool way.

Totally fair on the slowdown and pause menu — it was my first time exporting to web from Godot, and I rushed it at the last moment, so it turned out pretty unoptimized. Definitely learned a lot for next time.

Thanks again for the thoughtful feedback!