Ran into a glitch where I fell through the floor and had to restart. love the dog sprite when you make turns it's very expressive, but the anti-aliasing and stray pixels in the corners definitely detracted from that.
Yes! Its actually an export bug from Godot that we couldn’t figure out. Set our sprite texture to use the “nearest” filter, but when exported, it went back to being blurry and those lines appeared. Need more time to figure it out. But thank you for playing!