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(+1)

I like the idea! I implemented a similar circular metronome mechanic for my game.

I wish I could remove a drum after placing it to try different options out. The buy menu also blocks the bottom-left lane. I didn't realize enemies were coming that way until it was too late!

(+1)

thanks for the feedback! i did notice the buy menu problem but kind of ran out of time at the end D:

your game is really cool too, and a lot better executed lol