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(+2)

Loved it! 5/5 Artstyle, brings me back to PS1 and the factory aesthetic makes me think of Oddworld. It took me a bit to understand the mechanic, and after I understood it it took me a bit to put it into practice consistently. I think that is the mark of a good mechanic. Level 2 might have been a bit too hard, I almost feel like there are some levels that could have been put before it to help me get used to the mechanic without needing to keep retrying a tricky jump. Regardless, I loved it.

Thanks so much for the kind words and for playing.
Really appreciate the love for the art style — I’ll pass that on to our artist, who poured literal blood and sweat into every pixel. Your Oddworld comparison will make their day!

Interesting point about level 2 — after testing it a lot ourselves, it didn’t feel too hard anymore, but I can totally see how it might be a bit much early on for new players. As a little tip: you don’t need to meet your ghost mid-air — just ride it from the beginning and jump off after it hits the electric trap. Makes it way easier! 😄

Super happy you enjoyed the mechanic. Let us know if you beat any of the dev times — we’re watching