Cool concept! I eventually got stuck in a room where I kept getting to the door and restarting, and I wasn't quite sure what to do. Waiting times after dying were also a bit long, for a game where that's an essential mechanic.
Viewing post in Everything Hurts jam comments
Ah yes, I think I set the LoadScene to the same level for that last level, the reason why you were stuck in just 1 level! That was the final tutorial level, after which game actually began. Thank you so much for pointing that out. I'll fix and update the game as soon as the voting ends. And will also fix the load times to be snappy.
Thank you so very much for playing my game. I truly appreciate it, especially since I plan on expanding over this concept 🙏
Please don't forget to rate the game <3