This game is very punishing with not a lot of feedback. Compared to some of the other "draw a loop" style games, it's really unforgiving - even the tutorial level. I'm good with a mouse and I was already starting to feel strained with how tight the window was. More than anything, this game needed some better feedback for the mechanics. While I appreciate wanting to go minimalist, it makes the difficulty even worse not knowing how much or little I'm succeeding. There's a great vision here that needs tuning and direction.
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Sorry about that! I fully agree about the lack of feedback and that the rope is just a tad too short to feel comfortable. I got really stuck on the linear algebra behind line segment proximity with line thickness, but hopefully I'll be able to patch it up and make the looping feel more forgiving! Thanks for the great feedback.