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Neat game! Looping around enemies was interesting, and I liked the risk-reward of trying to stay away from enemies but also trying to make sure you can complete your loop and keep them inside it. I think the wheel was a super cool way to do rewards after each room, however I easily broke it. By putting two of the treasure or special rooms on the spot the pointer is on and the next spot and the rest with enemy spots, you break even in coins. By spinning and immediately stopping the wheel you guarantee the special room 95% of the time. I was able to get all of the upgrades pretty quickly. While impressed with the variety, I found that they didn't really change the way I play, save for the ability one. The art was cute, the music was a bit too calm/happy in my opinion for fighting demons (?) but overall nice job!